Sphere of Space: Those with this ability are able to transcend the ordinary bounds of space, physically or mentally

1) Astral Projection - The Subject induces an OOBE-state (Out Of Body
Experience) where her non-physical consciousness is able to project
itself through space at whatever rate he chooses.  The subject is also
free to use any of her powers in the area her consciousness currently
is as long as she maintains her state.  However, while in astral form,
it is difficult to perceive the real world, and it is necessary to use
the Clairvoyance or Clairaudience powers to experience what is
happening there [psychics will incur an automatic +5 to difficulty in
any RANGE involved power use].  RANGE, DURATION, SPEED are all
important factors.

2) Clairvoyance - The ability to see from great distances; this power
can be used in conjunction with the Astral Projection power, but it is
not necessary unless the Subject wishes to affect the events they are
witnessing.  RANGE difficulty cost is halved for those with a primary
Sphere of Space, while DURATION and ACCURACY are considered normally.

3) Clairaudience - The ability to hear from great distances; the same
can be said of this power as of Clairvoyance - the only difference is
in hearing, and not seeing.  As in Clairvoyance, RANGE difficulty
values are halved for having Space as a primary Sphere.

4) Spatial Reading - This power is equivalent to the normal ability of
"tracking" an object.  Subjects use this power to follow an object's
path through space; once keyed on the object, they can determine at
what points in space the object existed.  This power has also been
used by some as a method of judging distances between objects,
uncannily improving their aim with missile objects.  NUMBER OF
OBJECTS/TARGETS, RANGE TO OBJECTS/TARGETS, ACCURACY are all Factors.

5) Mirror Image - Use of this power entails creating an exact image
duplicate of any object; the Subject is able to "bend" space somewhat
to produce a reflecting effect - light rays in one area are bounced to
another, producing the copied image of the object in an area of the
Subject's choosing.  Important Factors include ACCURACY or image, size
(RESISTANCE), NUMBER OF OBJECTS/TARGETS, and RANGE TO OBJECTS/TARGETS.

6) Side Stepping - This power allows the Subject to move parallel to
normal space (whereas normal subjects move only perpendicularly to
it).  A demonstration of this ability is needed to fully explain how
this works - we believe the Subject moves out of normal space into a
higher dimension.  In general, the usefulness of this power is in
evading attacks of any kinds by simply "stepping to the side" of the
area where the Subject is being attacked.  Here we have RANGE, and
ACCURACY of the "step" as Factors.

7) Anchor - A Subject can use this power to make an object unmovable;
essentially, when someone or something attempts to move the object,
it's position in space reverts instantaneously to its original spot,
never actually being "moved".  This power does _not_ make the subject
invulnerable to attack, he or she merely becomes an immovable
object. DURATION, RESISTANCE are Factors.

8) Expand Space - This power is essentially manipulating space to a
point of expansion; a Subject can create "more" space simply by
concentrating, and need only "recharge" the affected object instead of
having to maintain it.  The manifestation of this power in real space
can be disorienting for normal people, as it is capable of creating
spectacles and optical illusions not normally witnessed.  It's most
practical use is for storage, say, making a handbag capable of
carrying a bazooka.  Expanded size is the most important Factor
(RESISTANCE), along with DURATION of charge.

9) Flight - Subjects have actually demonstrated the ability to
maintain a form of flight without the aid of any mechanical device. We
believe that the Subject somehow alters gravity waves (through the
warping of space) in their immediate vicinity to allow this. DURATION,
and RANGE are the most prevalent Factors.

10) Teleportation - Subjects at this advanced level actually manage to
fold three dimensional space into a higher dimension, and are able to
step through it, traveling from one point in space to another
instantaneously.  ACCURACY is pretty significant... you don't want to
appear somewhere that something else is occupying.  RANGE and, if more
than one teleports, NUMBER are the other Factors for consideration.

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